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NETWORKED GRAPHICS: BUILDING NETWORKED GAMES AND VIRTUAL By Anthony Steed Mint

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Last updated on May 10, 2024 13:35:14 PDTView all revisionsView all revisions

Item specifics

Condition
Like New
A book that looks new but has been read. Cover has no visible wear, and the dust jacket (if applicable) is included for hard covers. No missing or damaged pages, no creases or tears, and no underlining/highlighting of text or writing in the margins. May be very minimal identifying marks on the inside cover. Very minimal wear and tear. See the seller’s listing for full details and description of any imperfections. See all condition definitionsopens in a new window or tab
Seller Notes
“Book is in Like New / near Mint Condition. Will include dust jacket if it originally came with ...
ISBN-10
0123744237
Book Title
Networked Graphics: Building Networked Games and Virtual
Item Height
9.3 inches
Item Weight
2.75 pounds
ISBN
9780123744234
Publication Year
2009
Type
Textbook
Format
Hardcover
Language
English
Publication Name
Networked Graphics : Building Networked Games and Virtual Environments
Author
Manuel Fradinho Oliveira, Anthony Steed
Item Length
9.2in
Publisher
Elsevier Science & Technology
Item Width
7.5in
Number of Pages
536 Pages

About this product

Product Information

Networked Graphics equips programmers and designers with a thorough grounding in the techniques used to create truly network-enabled computer graphics and games. Written for graphics/game/VE developers and students, it assumes no prior knowledge of networking.The text offers a broad view of what types of different architectural patterns can be found in current systems, and readers will learn the tradeoffs in achieving system requirements on the Internet. It explains the foundations of networked graphics, then explores real systems in depth, and finally considers standards and extensions.Numerous case studies and examples with working code are featured throughout the text, covering groundbreaking academic research and military simulation systems, as well as industry-leading game designs.

Product Identifiers

Publisher
Elsevier Science & Technology
ISBN-10
0123744237
ISBN-13
9780123744234
eBay Product ID (ePID)
64210287

Product Key Features

Author
Manuel Fradinho Oliveira, Anthony Steed
Publication Name
Networked Graphics : Building Networked Games and Virtual Environments
Format
Hardcover
Language
English
Publication Year
2009
Type
Textbook
Number of Pages
536 Pages

Dimensions

Item Length
9.2in
Item Width
7.5in

Additional Product Features

Lc Classification Number
Qa76.76.C672
Table of Content
PART I GROUNDWORK 1. Introduction2. One on One (101)3. Overview of the Internet4. More Than Two PART II FOUNDATIONS 5. Issues in Networking Graphics6. Sockets and Middleware7. Middleware and Message-Based Systems8. Middleware and Object-Sharing Systems9. Other Networking Components PART III REAL SYSTEMS 10. Requirements11. Latency and Consistency12. Scalability13. Application Support Issues
Copyright Date
2009
Topic
Computer Graphics, Web / Web Programming, Video & Electronic, Virtual Worlds
Lccn
2010-501900
Dewey Decimal
794.81526
Intended Audience
Scholarly & Professional
Dewey Edition
22
Illustrated
Yes
Genre
Computers, Games & Activities

Item description from the seller

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